Panasonic

CES Immersive Theatre

Czarnowski tapped Fivestone to develop a 360° immersive media experience to introduce Panasonic’s “The Future We Make” theme and set the tone for the full booth experience.

 

CES Immersive Theatre
Play

Challenge & Opportunity

Panasonic needed an opening moment that would inspire and make a big impression. The challenge was to fuse the brand’s human-centered values with its vision for AI-driven supply chains, infrastructure, and wellbeing in an immersive experience that felt emotionally resonant and visually sophisticated. The show was developed within a seven-week timeline in close collaboration with Panasonic and Czarnowski.

Approach

Conceived as both a brand moment and transition space, the theater welcomed visitors, established a clear narrative arc, and set the stage for the booth experience. We designed a visual language in which data behaved as dynamic forms—shifting from abstract motion into cinematic scenes that showed how AI brings clarity to complexity. Each moment translated innovation into human impact, moving from brand vision to optimized supply chains, intelligent communities, and wellness solutions before culminating in a high-energy finale that ushered visitors into the Panasonic booth.

Responsibilities

  • Creative Development, 3D visuals, CG environments, animation, soundtrack, and AI-produced voiceover.

  • Synchronized lighting and environmental cues to animate the theater and guide guests into the booth.

  • Planned spatial storytelling across wall hierarchy, visitor flow, and feature surfaces.

Credits

Our team is world-class, demonstrating our commitment to bringing our A game to every engagement. Here are a few of our allies that helped craft this project.
Executive Producer
Traylor Woodall
Executive Creative Director
Pedro Sanchez
Executive Producer
Jesus Galvez
Producer
Angela Diaz
Animation / Creative Director:
Kevin Harkness
Technology Director
Justin Eslinger
3D Development Director
Jeremy Martinez
3D Development Supervising Producer
Isabella Breton
Animation
Jeremy Martinez
Jake Wegesin and Pedro Murteira
Sound Design
Adler Zamora and Ludo
Data Wrangling and Export
Ken Conrad

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